![]() ![]() ![]() After this the main tank will be hit with Ala Morn and need to use a cooldown to survive. One player will be tethered with Soul Tether, and the off tank will have to pick it up and take it away as it does AoE damage. After that four players will be marked with High Jump and must move to the far south side to drop their puddles, and run to bait the Geirskogul AoE's. In this phase Nidhogg will use Drachenlance on the main tank and cleave anybody else in its range. Once defeated, Players will be knocked back by Mortal Chorus and begin casting Final Chorus Dealing raid wide damage and starting phase 2. Once he returns to the arena Hot Tail or Hot Wings will be cast, making the sides of the boss safe for hot tail and the middle of the boss safe for hot wings.Īt 80% HP Nidhogg will flee the arena and summon three dragon enemies, one tank should pick up the Shadow Brobynak and the other should pick up the Shadow Falak, both of these enemies give stacking debuffs and should be killed quickly, the Shadow Dragon has no telegraph abilities, and will attack the furthest player with a fireball, and lift his claw up to cleave. The best thing to do during this part is stack until the AoE's appear and dodge cauterize. At the same time Horrid Roar will cause AoE's to appear under players, and cause hysteria if anyone stands in it. Sometime in this phase Nidhogg will leave the arena and appear on a side of the arena and in a few moments fly through with Cauterize. He will also use Deafening Bellow and cause raid wide damage to the party. Nidhogg will occasionally use Scarlet Whisper on the tank which is a frontal cleave. ![]()
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